possible cheating
Posted: Mon 9. Oct 2023, 11:15
Hello,
A few people were suspicious of this player cheating. I won't name them in the forum but their name is visible in the demo whilst being spectated.
I suspect possible no recoil but mainly wall hacking.
I would like to say that I've played with this player multiple times and have never had a problem with them. But they were suspected by others so I decided to spectate and once it did look a little suspicious, I began to record. When slowing it down, there were some parts which did seem somewhat questionable. They're definitely not outright cheating with all guns blazing. But I don't think it was unreasonable to suspect here.
Please look towards the following times:
00:15 A grenade is randomly thrown down tunnel stairs. As spectator, we can see a CT player is going to make their way up at around this point, but no other T's are in sight to have the CT player show up on the map, nor would the footsteps be audible at such a range.
00:23 The player scopes in to the stairs a good deal of time before the CT player has come into sight. Footsteps would not be audible at this range, and no T players would have spotted this CT. Bear in mind, that their previous grenade made no hitmarker sound. So at this point, they should have absolutely no idea that a CT is coming up the stairs.
00:33 The player assumes that the CT will being to chase them through tunnels. Rather than turn, they choose to keep their focus on whats in front. (which can be normal) At 00:37 They scope in JUST before the CT makes it into view. It all lines up a bit too perfectly here.
00:53 The player knows they'll be waiting, prefires, and prefires in the right area. There were the options of the centre, the left hand side, and the back, as well as the CT player not being there at all. But everything was correctly done here.
02:55 The player is moving and takes a shot, and it hits. From that range with an AWP, there is no way that bullet would go straight.
03:03 The player briefly stops, knows a CT player is there and makes the kill.
I think if any one of these moments were isolated, there wouldn't be much reason for suspicion, but due to the number of them, it does start to look a little questionable.
A few people were suspicious of this player cheating. I won't name them in the forum but their name is visible in the demo whilst being spectated.
I suspect possible no recoil but mainly wall hacking.
I would like to say that I've played with this player multiple times and have never had a problem with them. But they were suspected by others so I decided to spectate and once it did look a little suspicious, I began to record. When slowing it down, there were some parts which did seem somewhat questionable. They're definitely not outright cheating with all guns blazing. But I don't think it was unreasonable to suspect here.
Please look towards the following times:
00:15 A grenade is randomly thrown down tunnel stairs. As spectator, we can see a CT player is going to make their way up at around this point, but no other T's are in sight to have the CT player show up on the map, nor would the footsteps be audible at such a range.
00:23 The player scopes in to the stairs a good deal of time before the CT player has come into sight. Footsteps would not be audible at this range, and no T players would have spotted this CT. Bear in mind, that their previous grenade made no hitmarker sound. So at this point, they should have absolutely no idea that a CT is coming up the stairs.
00:33 The player assumes that the CT will being to chase them through tunnels. Rather than turn, they choose to keep their focus on whats in front. (which can be normal) At 00:37 They scope in JUST before the CT makes it into view. It all lines up a bit too perfectly here.
00:53 The player knows they'll be waiting, prefires, and prefires in the right area. There were the options of the centre, the left hand side, and the back, as well as the CT player not being there at all. But everything was correctly done here.
02:55 The player is moving and takes a shot, and it hits. From that range with an AWP, there is no way that bullet would go straight.
03:03 The player briefly stops, knows a CT player is there and makes the kill.
I think if any one of these moments were isolated, there wouldn't be much reason for suspicion, but due to the number of them, it does start to look a little questionable.