Forget about scripts or plugins for the problem I've been raising about on your servers for years... There's a server command for this specific issue.
`sv_competitive_minspec`, value 0 or 1.
Here's Valve's own definition for this command: Enable to force certain client variables to minimum/maximum ...
Search found 21 matches
- Wed 6. May 2026, 01:49
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
- Tue 14. Apr 2026, 01:38
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello,
So, how did the test go? (even though it was done on a less frequented server).
Thanks
So, how did the test go? (even though it was done on a less frequented server).
Thanks
- Sat 4. Apr 2026, 16:18
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello,
Just a heads-up, an inconsistency has been detected: on the "gun game only" server.
It's running at tick66, but the min/max values are set to tick100.
Please double-check your server.cfg file.
Cheers!
Just a heads-up, an inconsistency has been detected: on the "gun game only" server.
It's running at tick66, but the min/max values are set to tick100.
Please double-check your server.cfg file.
Cheers!
- Fri 3. Apr 2026, 00:48
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello,
Glad to hear you're going to test this ;)
I bet you won't go back on your decision ^^
I just tested Office DM No Sniper and I saw this:
sv_minrate 100000
sv_maxrate 0
sv_mincmdrate 66
sv_maxcmdrate 66
sv_minupdaterate 66
sv_maxupdaterate 66
"sv_competitive_minspec" = "1" (def. "0")
game ...
Glad to hear you're going to test this ;)
I bet you won't go back on your decision ^^
I just tested Office DM No Sniper and I saw this:
sv_minrate 100000
sv_maxrate 0
sv_mincmdrate 66
sv_maxcmdrate 66
sv_minupdaterate 66
sv_maxupdaterate 66
"sv_competitive_minspec" = "1" (def. "0")
game ...
- Tue 31. Mar 2026, 00:49
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
I even made a dedicated SourceMod plugin for this (link valid for 30 days): https://transfert.free.fr/mt4wpja
It prompts players to add +cl_interp 0 to their CS:S launch options. This bypasses the Steam Cloud, which constantly overwrites the value back to 0.031ms (since cl_interp is a client-side ...
It prompts players to add +cl_interp 0 to their CS:S launch options. This bypasses the Steam Cloud, which constantly overwrites the value back to 0.031ms (since cl_interp is a client-side ...
- Tue 31. Mar 2026, 00:28
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hi,
Oh, but I enjoy playing. I'm just trying to share my experience as a former server admin who, even back then, was advocating on clan.calendar for netcode that kept pace with the evolution of our internet connections.
I'm just trying to point out/demonstrate that the netcode section of your ...
Oh, but I enjoy playing. I'm just trying to share my experience as a former server admin who, even back then, was advocating on clan.calendar for netcode that kept pace with the evolution of our internet connections.
I'm just trying to point out/demonstrate that the netcode section of your ...
- Tue 24. Mar 2026, 18:48
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Playing against someone with 100ms Lerp is a nightmare for competitive players. In the community, this is often called "Interp Abusing" or "Fake Lagging." It creates a massive disconnect between what you see on your screen and where the server actually calculates the hitboxes. Here is why it's so ...
- Sun 22. Mar 2026, 12:01
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello,
So yes I know I'm the annoying guy bringing this up again, but I've noticed a decline in the sensation of "touch".
After many exchanges with an AI, here's some reading for an admin. It's long, I know, but informative if you want to update your knowledge of the game engine ;)
https://gemini ...
So yes I know I'm the annoying guy bringing this up again, but I've noticed a decline in the sensation of "touch".
After many exchanges with an AI, here's some reading for an admin. It's long, I know, but informative if you want to update your knowledge of the game engine ;)
https://gemini ...
- Sat 4. Oct 2025, 01:04
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello, too bad...
With SMAC, the LerpTracker plugin (1.0.0) by ProdigySim / Dela handles all this very well, and all players are on the same timing.
My pleasure
With SMAC, the LerpTracker plugin (1.0.0) by ProdigySim / Dela handles all this very well, and all players are on the same timing.
My pleasure
- Wed 17. Sep 2025, 00:51
- Forum: General
- Topic: Server.cfg
- Replies: 32
- Views: 38673
Re: Server.cfg
Hello,
3 years later, still the same observation, values from another era...
Why is it still possible in 2025 to let players play with these values ??? ^^

3 years later, still the same observation, values from another era...
Why is it still possible in 2025 to let players play with these values ??? ^^
